


added metal gradients load screen wbva emblems added title screens in lieu of the controller warnings. i have un-included any unaltered textures i have re-filed a lot of textures into new/better/correct locations

BE SURE to delete your old RP7E01 folder if you're upgrading from v.0.5 I also started replacing character portraits to match the spiffy new UI theme, and did a few things to upgrade the arenas and a few other odds and ends.ĭust off your Wii DVD or find at your local used games store and Enjoy! Originally, I intended to only grapple with the title screen, UI, and HUD, but after seeing the textures all stream in one by one, I ended up giving most of the in-game particle effects a nice scale-up, too. I am working with the NA version of the game (R7PE01), and have not tested it with any other editions. Having familiarized myself with Dolphin's texture dumping process, I thought i'd take a crack at one of my favorites for the Wii, Punch-Out!! For the most part the game already looks fantastic in 1080p and true to the NES and SNES classics, it plays like a total dream and is a fun challenge for players who like boxing games.
